Difference between revisions of "Use AR, VR, XR, …applications for performing arts and events (Q1665)"

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Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects.

(‎Created claim: competence unique identifier (P47): XX, #quickstatements; #temporary_batch_1725634842080)
(‎Changed claim: competence unique identifier (P47): 62)
 
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Latest revision as of 14:53, 20 September 2024

Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects.
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English
Use AR, VR, XR, …applications for performing arts and events
Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects.

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    ESCO description

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    Assessment

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    Wikidata