Difference between revisions of "Use AR, VR, XR, …applications for performing arts and events (Q1665)"
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Latest revision as of 14:53, 20 September 2024
Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects.
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | Use AR, VR, XR, …applications for performing arts and events | Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects. |
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