Difference between revisions of "Use AR, VR, XR, …applications for performing arts and events (Q1665)"
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(Removed claim: scope note (P62): Use AR, VR, XR, …applications for performing arts and events, #quickstatements; #temporary_batch_1725633921709) | (Changed claim: competence unique identifier (P47): 62) | ||
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Latest revision as of 14:53, 20 September 2024
Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects.
Language | Label | Description | Also known as |
---|---|---|---|
English | Use AR, VR, XR, …applications for performing arts and events | Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects. |
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