Difference between revisions of "Use AR, VR, XR, …applications for performing arts and events (Q1665)"

From CompetenceBase

Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects.

(‎Created a new Item: #quickstatements; #temporary_batch_1725632754470)
 
(‎Changed claim: competence unique identifier (P47): 62)
 
(7 intermediate revisions by one other user not shown)
Property / field and subfield
 +
Property / field and subfield: Personal Skills, Ict / rank
 +
Normal rank
Property / place in process
 +
Property / place in process: running the show / rank
 +
Normal rank
Property / EQF level
 +
Property / EQF level: EQF 5 / rank
 +
Normal rank
Property / competence unique identifier
 +
62
Property / competence unique identifier: 62 / rank
 +
Normal rank
Property / Status
 +
Property / Status: development / rank
 +
Normal rank

Latest revision as of 14:53, 20 September 2024

Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects.
Language Label Description Also known as
English
Use AR, VR, XR, …applications for performing arts and events
Use augmented, virtual or mixed reality software and hardware to reinforce audience experience and stage effects.

    Statements

    0 references
    2,037
    0 references
    0 references
    0 references
    0 references

    ESCO description

    Sectoral layer

    Assessment

    References

     

    Wikidata