Hearing/Psychoacoustics (Q901)
From CompetenceBase
Revision as of 07:28, 12 July 2024 by Purkertcz (talk | contribs) (Added qualifier: Property:P58: trading level for arrival time in stereo phantom sources)
Knowing how the human brain perceives the sensation coming in from the ears helps us make decisions every day, mostly with panning and delay times. With immersive systems, psychoacoustics becomes more important every day.
Language | Label | Description | Also known as |
---|---|---|---|
English | Hearing/Psychoacoustics | Knowing how the human brain perceives the sensation coming in from the ears helps us make decisions every day, mostly with panning and delay times. With immersive systems, psychoacoustics becomes more important every day. |
Statements
17
0 references
20
0 references
loudness perception (English)
A and C weighting curves (English)
ISO 226 equal-loudness contours (English)
0 references
sound localisation on the horizontal plane (English)
interaural level difference (ILD) (English)
0 references
sound localisation on the sagittal plane (English)
spectral cues due to filtering effects from outer ear, torso, and head (English)
identical ITD and ILD (English)
0 references
precedence effect/law of the first wavefront (English)
trading level for arrival time in delay lines (English)
trading level for arrival time in stereo phantom sources (English)
0 references
distance and space perception (English)
interaural cross-correlation (English)
0 references
SQQ7 - 6.2
0 references