Hearing/Psychoacoustics (Q901)

From CompetenceBase
Revision as of 12:06, 11 July 2024 by Purkertcz (talk | contribs) (‎Created claim: Property:P56: Item:Q473, #quickstatements; #temporary_batch_1720699597552)

Knowing how the human brain perceives the sensation coming in from the ears helps us make decisions every day, mostly with panning and delay times. With immersive systems, psychoacoustics becomes more important every day.

Knowing how the human brain perceives the sensation coming in from the ears helps us make decisions every day, mostly with panning and delay times. With immersive systems, psychoacoustics becomes more important every day.
Language Label Description Also known as
English
Hearing/Psychoacoustics
Knowing how the human brain perceives the sensation coming in from the ears helps us make decisions every day, mostly with panning and delay times. With immersive systems, psychoacoustics becomes more important every day.

    Statements

    17
    0 references
    20
    0 references
    loudness perception (English)
    0 references
    sound localisation on the horizontal plane (English)
    0 references
    sound localisation on the sagittal plane (English)
    0 references
    spectral masking (English)
    0 references
    temporal masking (English)
    0 references
    precedence effect/law of the first wavefront (English)
    0 references
    distance and space perception (English)
    0 references
    SQQ7 - 6.2
    0 references
    0 references
    0 references

    ESCO description

    Sectoral layer

    Assessment

    References

     

    Wikidata