Signal processing/Effects (Q911)
From CompetenceBase
Revision as of 14:25, 11 July 2024 by Purkertcz (talk | contribs) (Added qualifier: Property:P58: corrective use, e.g. to blend spot microphones realistically)
Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters...
Language | Label | Description | Also known as |
---|---|---|---|
English | Signal processing/Effects | Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters... |
Statements
28
0 references
30
0 references
difference of inline and additive effects (English)
0 references
common additive effects (reverb, delay, chorus etc.) and their parameters (English)
0 references
reverb use cases (English)
corrective use, e.g. to blend spot microphones realistically (English)
0 references