Difference between revisions of "Signal processing/Effects (Q911)"

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Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters...

(‎Created claim: prerequisite knowledge (P36): Mathematics/Functions and diagrams (Q886), #quickstatements; #temporary_batch_1720696813410)
(‎Created claim: prerequisite knowledge (P36): Acoustics/Sound and sound waves (Q887), #quickstatements; #temporary_batch_1720696813410)
Property / prerequisite knowledge
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Property / prerequisite knowledge: Acoustics/Sound and sound waves / rank
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Normal rank

Revision as of 11:20, 11 July 2024

Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters...
Language Label Description Also known as
English
Signal processing/Effects
Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters...

    Statements

    28
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    30
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    difference of inline and additive effects (English)
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    common additive effects (reverb, delay, chorus etc.) and their parameters (English)
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    reverb use cases (English)
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    ESCO description

    Sectoral layer

    Assessment

    References

     

    Wikidata