Difference between revisions of "Signal processing/Effects (Q911)"
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(Added qualifier: knowledge content (P58): creative use) | (Created claim: knowledge detail (EN) (P35): exciters, saturators, distortion, and their parameters.) | ||
Property / knowledge detail (EN) | |||
+ | exciters, saturators, distortion, and their parameters. (English) | ||
Property / knowledge detail (EN): exciters, saturators, distortion, and their parameters. (English) / rank | |||
+ | Normal rank |
Revision as of 10:32, 15 July 2024
Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters...
Language | Label | Description | Also known as |
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English | Signal processing/Effects | Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters... |
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difference of inline and additive effects (English)
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common additive effects (reverb, delay, chorus etc.) and their parameters (English)
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reverb use cases (English)
corrective use, e.g. to blend spot microphones realistically (English)
creative use (English)
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exciters, saturators, distortion, and their parameters. (English)
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