Difference between revisions of "Signal processing/Effects (Q911)"
From CompetenceBase
(Created claim: knowledge detail (EN) (P35): reverb use cases, #quickstatements; #temporary_batch_1720688088392) | (Added qualifier: knowledge level (P54): understands (Knowledge level) (Q470), #quickstatements; #temporary_batch_1720688088392) | ||
Property / knowledge detail (EN): reverb use cases (English) / qualifier | |||
+ |
Revision as of 08:56, 11 July 2024
Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters...
Language | Label | Description | Also known as |
---|---|---|---|
English | Signal processing/Effects | Effects span a wide range, from simple linear, time-invariant early reflections feedback-delay networks to complex room simulations, over non-time-invariant modulated choruses and phasers, and time-invariant but non-linear exciters... |
Statements
28
0 references
30
0 references
difference of inline and additive effects (English)
0 references
common additive effects (reverb, delay, chorus etc.) and their parameters (English)
0 references